Friday, 05 September 2008

(Review) - With Microsoft’s Xbox 360 launch date getting closer, we thought it would be nice to take a look at the current state of the gaming industry and other consoles to see what they are up to.

Microsoft Xbox 360: The much-awaited console from Microsoft is scheduled to launch on November 22nd, 2005, which is not too far from now. This console is one of the key points of battle between not just Microsoft and Sony, but also between NVIDIA and ATI. Both NVIDIA and ATI tout their solution to be the best in terms of performance and image quality. But when it boils down to pure specifications, NVIDIA’s GPU (in PS3) seems to be the better solution, at least in theory. Then again, we haven’t really seen any real implementation of the Unified Shader Architecture from ATI, so nobody can really comment on the actual performance between the two. While NVIDIA appears to be leading on paper at the moment, ATI might take the lead when it comes to live performance.

With ATI promising physics processing on some of its GPUs, it’s not difficult to assume that something similar could’ve been implemented in the Xbox 360 as well. However, current demos that have been released thus far don’t really show that.


Compiled by: CoolTechZone.com



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